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Effects of an Empowerment Education Program in the Prevention of Internet Games Addiction in Middle School Students

Journal of Korean Academy of Nursing 2010³â 40±Ç 2È£ p.255 ~ 263
KMID : 0806120100400020255
ÁÖ¾Ö¶õ ( Joo Ae-Ran ) - ÃÊ´ç´ëÇб³ °£È£Çаú

¹ÚÀÎÇý ( Park In-Hyae ) - Àü³²´ëÇб³ °£È£´ëÇÐ

Abstract

Purpose: The purpose of this study was to determine effects of an empowerment education program (EEP) on internet games addiction, empowerment, and stress in middle school students.

Methods: The EEP used in this study was based on the Freire¡¯s Empowerment Education Model. The research design of this study was a non-equivalent control group pretest-posttest design for 48 middle school students, who were conveniently assigned to an experimental group or a control group. The data were collected from May 29 to June 19, 2005. Data were analyzed using SPSS/PC program with frequencies, ¥ö2-test, Fisher exact test, t-test, mean, standard deviation and ANCOVA.

Results: 1) The first hypothesis that, "the experimental group would have higher empowerment scores than the control group." was supported. 2) The second hypothesis that, "the experimental group would have lower internet games addiction scores than the control group." was supported. 3) The third hypothesis that, "the experimental group would have lower stress scores than the control group." was supported.

Conclusion: We suggest, therefore, that the EEP should be used with adolescent to help them control their stress, internet games addiction and to increase their empowerment.
KeyWords
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Empowerment, Internet, Addiction, Stress
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